![]() ![]() This means if you die you simply respawn, however it maintains that high battle royale player count. While Spellbreak is obviously pitched as a battle royale game, it has another mode called Clash that is a sort of hybrid between battle royale and deathmatch. The world, characters, and visual effects are all things we’re very proud of." For the world itself, we looked to games like Legend of Zelda: Breath of the Wild and Shadow of the Colossus. "The art style was inspired by films from places like Studio Ghibli. Turns out some of the inspirations land close to home for Nintendo fans. The RPG classes and in-match progression were inspired by traditional RPGs and roguelikes."Īs you can likely already tell from the screenshots, Spellbreak has a beautiful art style that seems somewhat unique to the battle royale space. With fast movement speed and projectile based skillshots, players get a chance to feel a unique style of gameplay. The combat gameplay was inspired by some old-school shooters like Unreal Tournament and Quake. This is much closer to a MOBA than other Battle Royale games. While the core mode is Battle Royale, players also choose a class before starting a match and then they actually level-up that class as the match progresses. On top of that, the movement in Spellbreak is much faster than other games, which gives the game a unique moment-to-moment feel. Beyond not having guns, the core combat is very different from a standard shooter because every attack is projectile based. ![]() "Spellbreak is very different from the other games with Battle Royale modes available now.
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